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Dev Journal #8: The Benefits of 64bit
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0 |
Elemental Dev Journals |
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Dev Journal #5: The Setting
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1 |
Elemental Dev Journals |
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GalCiv IV Dev Journal #105: v3.0 Update - Drengin Human Wars XXVII Pt. 3
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0 |
GalCiv IV Dev Journals |
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GalCiv IV Dev Journal #104: v3.0 Update - Drengin Human Wars XXVII Pt.2
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1 |
GalCiv IV Dev Journals |
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GalCiv IV Dev Journal #103: v3.0 Update - Drengin Human Wars XXVII Pt. 1
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1 |
GalCiv IV Dev Journals |
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GalCiv IV Dev Journal #100: v3.0 Update - New Map Generation
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1 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #38 - UI Updates Coming to the v2.2 Ethnology Update
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0 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #29 - What's new in Supernova
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3 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #28 - Replacing the Tech Victory in 4X
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0 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #16 - The importance of onboarding
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7 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #22 - Improving the Ship Design Screen
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11 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #15 - Thinking about planets
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12 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #18 - Should there be a campaign?
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36 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #17 - How much should you see?
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4 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #13 - AlienGPT
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31 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #14 - How many turns should that thing take?
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5 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #7 - What's New in Supernova
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4 |
GalCiv IV Dev Journals |
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FE 0.80: AI Test Game
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59 |
FE Sneak Peeks |
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Don't forget to vote in the FE BETA 1 survey
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7 |
Fallen Enchantress |
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AI Wars: February Edition
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102 |
Elemental Dev Journals |
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Elemental: Fallen Enchantress 0.76 Brief Walkthru
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52 |
Elemental Dev Journals |
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WHAT is Fallen Enchantress? You tell us
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139 |
Elemental Dev Journals |
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Double kill
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43 |
Elemental Dev Journals |
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Good unit names
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44 |
Fallen Enchantress |
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0.77 Development blog
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117 |
Elemental Dev Journals |
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The plague expands
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79 |
Elemental Dev Journals |
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WOW! THANK YOU!
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116 |
Elemental Dev Journals |
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A Reminder: FE will be terrible and give you a disease
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136 |
FE Sneak Peeks |
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FE: Latest Screenshots
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44 |
Elemental Dev Journals |
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Surviving the world of the Fallen Enchantress
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42 |
FE Sneak Peeks |
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Thank goodness the Impulse backend is still there
|
2 |
Fallen Enchantress |
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Less than 10 days to go…
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75 |
Elemental Dev Journals |
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FE Pre-Beta: Today’s Screenshots
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42 |
FE Sneak Peeks |
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Poor Relias…
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12 |
FE Sneak Peeks |
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The new Stardock Store is online!
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104 |
Personal Computing |
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FE: Pre-Beta UI preview
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18 |
FE Sneak Peeks |
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Pre-Beta Gameplay Example: The Rise of Kir
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81 |
Elemental Dev Journals |
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Brad’s SWTOR Impressions
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51 |
PC Gaming |
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AI vs. Kir-Talax Episode 2
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22 |
FE Sneak Peeks |
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Who is running 64-bit Windows right now?
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126 |
Personal Computing |
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Fallen Enchantress: Pre-Beta Ad-hoc video
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27 |
Elemental Dev Journals |
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I’m IN love with SWTOR
|
31 |
PC Gaming |
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Preview of Magic in Elemental
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46 |
Elemental Dev Journals |
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Dammit. IDE to AHCI. Someone needs to be shot
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37 |
Personal Computing |
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Game Development: The Internal Commercial Game Review Process
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20 |
Elemental Dev Journals |
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Fallen Enchantress: Where we stand at Christmas
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79 |
Elemental Dev Journals |
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Incredibuild: Be happy for us
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2 |
Game Developers |
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Marketing fail at Ocean Marketing
|
32 |
PC Gaming |
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What people look at
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2 |
Internet |
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AI vs. Tar Froglar Games: Episode 2
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52 |
FE Sneak Peeks |
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