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Dev Journal #8: The Benefits of 64bit
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0 |
Elemental Dev Journals |
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Dev Journal #5: The Setting
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1 |
Elemental Dev Journals |
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GalCiv IV Dev Journal #105: v3.0 Update - Drengin Human Wars XXVII Pt. 3
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0 |
GalCiv IV Dev Journals |
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GalCiv IV Dev Journal #104: v3.0 Update - Drengin Human Wars XXVII Pt.2
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1 |
GalCiv IV Dev Journals |
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GalCiv IV Dev Journal #103: v3.0 Update - Drengin Human Wars XXVII Pt. 1
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1 |
GalCiv IV Dev Journals |
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GalCiv IV Dev Journal #100: v3.0 Update - New Map Generation
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1 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #38 - UI Updates Coming to the v2.2 Ethnology Update
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0 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #29 - What's new in Supernova
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3 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #28 - Replacing the Tech Victory in 4X
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0 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #16 - The importance of onboarding
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7 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #22 - Improving the Ship Design Screen
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11 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #15 - Thinking about planets
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12 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #18 - Should there be a campaign?
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36 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #17 - How much should you see?
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4 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #13 - AlienGPT
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31 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #14 - How many turns should that thing take?
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5 |
GalCiv IV Dev Journals |
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GalCiv IV: Supernova Dev Journal #7 - What's New in Supernova
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4 |
GalCiv IV Dev Journals |
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Active vs. Passive 3D–which is better?
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43 |
Personal Computing |
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Elemental: Basic Gameplay
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46 |
Elemental Dev Journals |
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Elemental: War of Magic v1.1 Change Log
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126 |
Elemental Dev Journals |
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Sins of a Solar Empire v1.03 now available!
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93 |
Sins News |
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War of Magic v1.2F and other thoughts…
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66 |
Elemental Dev Journals |
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Sins of a Solar Empire Technical FAQ
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218 |
Sins of a Solar Empire |
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War of Magic: v1.2E change log
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60 |
Elemental Dev Journals |
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Fallen Enchantress–creating cut scenes
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39 |
Elemental Dev Journals |
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Fallen Enchantress: Rethinking land
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40 |
Elemental Dev Journals |
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Thoughts on the 1.3 beta series so far
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70 |
Elemental Dev Journals |
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War of Magic: v1.29 beta log
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89 |
Elemental Dev Journals |
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War of Magic: v1.3 running log
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271 |
Elemental Dev Journals |
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Brad's "Did you know you could do this" thread
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182 |
Galactic Civilizations II |
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Never read the forums
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2 |
Blogging |
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Elemental: Game Play Example – Part 1
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75 |
Elemental Dev Journals |
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War of Magic–Report Card
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135 |
Elemental Dev Journals |
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Elemental: April FAQ
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118 |
Elemental Dev Journals |
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Disney World fun tips?
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26 |
Life, the Universe and Everything |
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STICKY: SHOW OFF your cool ship designs
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764 |
Galactic Civilizations II |
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On the plane
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79 |
Elemental Dev Journals |
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WAR of MAGIC & FALLEN ENCHANTRESS
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52 |
Elemental Dev Journals |
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The Fallen Enchantress Poll
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100 |
Elemental Dev Journals |
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This land is…clean
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22 |
Elemental Dev Journals |
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Update on memory use
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76 |
Elemental Dev Journals |
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Favorite map size?
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126 |
Elemental Dev Journals |
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Tonight’s AI work
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90 |
Elemental Dev Journals |
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Fun at GDC
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33 |
Elemental Dev Journals |
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My desktop sneak peek
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26 |
OS Customization |
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Mouse gestures in Gmail
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3 |
Personal Computing |
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Frog-2009 is looking to stay
|
60 |
Personal Computing |
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Interview land
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19 |
Elemental Dev Journals |
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Live changing PC games
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42 |
PC Gaming |
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Microsoft Word scrolling performance improvements
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8 |
Personal Computing |
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