|
A bit of feedback
|
0 |
Sorcerer King |
|
|
Suggestions for improving the "rebuild (or destroy) the world feel"
|
7 |
Legendary Heroes |
|
|
So, insane/insane difficulty is actually challenging!
|
1 |
Legendary Heroes |
|
|
Tactical battle suggestoons
|
0 |
Legendary Heroes |
|
|
Suggestion: Diplomatic Stances
|
1 |
Legendary Heroes |
|
|
Suggestion: Awesome Golems
|
0 |
Fallen Enchantress |
|
|
Suggestion: 087 "Buildable by AI" for unit designs
|
1 |
Legendary Heroes |
|
|
Suggestion: Improving traits by adding buyable hero skills and reducing shop prices
|
1 |
Legendary Heroes |
|
|
Further improving unit balance
|
1 |
Legendary Heroes |
|
|
Suggestion: Seperate strategic from tactical movement
|
2 |
Legendary Heroes |
|
|
0.8 Feedback
|
0 |
Legendary Heroes |
|
|
Suggestion: Different upgrade trees for resources
|
5 |
Legendary Heroes |
|
|
Suggestion: Unit size as a balancing concept
|
16 |
Legendary Heroes |
|
|
Masterwork chainmail a functional no brainer?
|
17 |
Legendary Heroes |
|
|
Suggestions 0.8 additional battlefield skills or traits
|
1 |
Legendary Heroes |
|