And a question: No changes to xenophobe 200% research and production? That is so op I ended up editing my defs to make them 150% each instead. I was researching techs in 3 turns without any buildings (Xenophobe + clever)
It's probably the most op thing in the game at the moment.
Don't use clever. Use militant+2
+210% vs. +200% is no big difference. 50% vs 70% is.
For max abuse. pick synthetic and build two flat research buildings per planet and surround them with slaver research buildings, which also give +1 flat. (I'm torn between calling them mass effects reapers and robohitlers)
How OP is this?
Turn 51, large map, 16 godlike AIs, 4 planets colonized, 11 conquered (2 civs defeated), ahead in research by about 50% of the most research heavy AI. Ready to build my work horse (large hull ship with evasion, superior railguns and repair) for the rest of the game.
I'm sure this is intentional