1) in one older version i could create a stabase with a fleet of constructors and the other constructors would immediately be available to add modules..... unless they ran out of moves and would then be kicked out of the starbase and i have to wait the next turn to add modules which was a bit annoying.
2) Then in a more recent update it never kicks the extra constructors out but also never made them available for adding modules, you have to manually go out and back in again... that was even more annoying!
3) Now it seems to be kicking everything out automatically weather the constructors have turns left or not.
All in all i will take option 1 back thanks!