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Why must we meet a ship to make first contact with another Civ?
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6 |
Galactic Civilizations III |
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|
Autopilot discarded left over moves on ships is FIXED!!!
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2 |
Galactic Civilizations III |
|
|
2.0 and still no unoccupied planet quality or distance sort.
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5 |
Galactic Civilizations III |
|
|
Any word on running SK on Win10?
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6 |
Sorcerer King |
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Win10 has a forum with a list of working games, but GC3 is not on it.
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6 |
Galactic Civilizations III |
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|
Can't close sovereign abilities -- already have all abilities.
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4 |
Sorcerer King |
|
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1.03.3 forms of government?
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3 |
Galactic Civilizations III |
|
|
1.03.3 Ship designer shows ships from previous designes that can't yet be built.
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4 |
Galactic Civilizations III |
|
|
1.02 Graphs needs keys to faction colors.
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4 |
Galactic Civilizations III |
|
|
Will we be able to upgrade ships being built?
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4 |
Galactic Civilizations III |
|
|
How far is it to where you want to go?
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2 |
Galactic Civilizations III |
|
|
0.71.1 How much RAM is being assigned to GC3? Here is what I found. which might explain some hangs being experienced.
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14 |
Galactic Civilizations III |
|
|
Has anyone gotten their UP going yet?
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2 |
Galactic Civilizations III |
|
|
Upgrading existing ships to newer ships needs to display more information
|
0 |
Galactic Civilizations III |
|
|
0.41 MP -- mismatched levels needs a notice before termination.
|
0 |
Galactic Civilizations III |
|
|
Populating colony ships and transports.
|
6 |
Galactic Civilizations III |
|
|
Will there be something like GC2's Civilization Manager in GC3?
|
7 |
Galactic Civilizations III |
|
|
What debugging tools will we have for the Alpha and Beta external test cycles?
|
14 |
Galactic Civilizations III |
|
|
All of that scrap metal just goes to waste.
|
14 |
Galactic Civilizations III |
|
|
Shipyard designs (and other places)
|
3 |
Galactic Civilizations III |
|
|
Colony management improvements
|
5 |
Galactic Civilizations III |
|
|
Are you taking spelling and gramatical errors from GC2 for correction on GC3?
|
5 |
Galactic Civilizations III |
|
|
Did GC2 have a "list of rally points"
|
7 |
Galactic Civilizations III |
|
|
Save more environmental game settings
|
2 |
Galactic Civilizations III |
|
|
Tech tree search
|
5 |
Galactic Civilizations III |
|
|
TGN games - needs better catagoriazaiton of games.
|
7 |
PC Gaming |
|
|
Opening theme - what are the words and the language?
|
11 |
Galactic Civilizations II |
|
|
Option "skip moves left over from auto pilot" bug? question?
|
2 |
Galactic Civilizations II |
|
|
Neat button at the top of the minimap
|
0 |
Galactic Civilizations II |
|
|
Rotating view of ship - such as in the ship design window
|
1 |
Galactic Civilizations II |
|
|
Total Gaming Network - how do you exit from a "demo" request you want to abort?
|
2 |
PC Gaming |
|
|
Scrolling of the mini-map
|
0 |
Galactic Civilizations II |
|
|
SmartException fails again.
|
1 |
Galactic Civilizations II |
|
|
SDC timed out.
|
0 |
PC Gaming |
|
|
Can you make the mouse wheel work for the area where the techs are listed?
|
2 |
Galactic Civilizations II |
|
|
Ships on autopilot sometimes go way past target.
|
1 |
Galactic Civilizations II |
|