It may in the future if player interest in and support for the game stays high. Asteroid presets, online map sharing and map triggers were all originally part of the concept.
Many changes to Diplomacy happened over a two year period including some huge bug fixes and engine and graphics improvements at the end of that time--when you would have least expected it.
The devs haven't shared how far they got towards developing resource asteroids, triggers and map sharing but if they made enough progress it's conceivable they may be inclined to add it in the future.
Sins has had a history of incremental but long-term changes.