I think this is an interesting concept, but this would be adding an entire new dynamic to the game, adding to the complexity.
I completely understand what you are getting at, with the idea of specific plannets want specific things, and if you attune your broadcasts you would increase the allegience change rate.
However, all my friends that I convinced to get this game, said "I like it, its complex, but very simple, very small learning curve"
but adding something that you would have to micromanage or be at a disadvantage would not be very productive in my opinion.