Hi again. This is a question for the devs.
I noticed the game's slow performance isn't limited to my computers (desktop & laptop), but also to many other testers. It would seem that the framerate drops significantly when large numbers of units are present on screen, which is understandable, however...
I've also noticed the GPU usage for the game when under stress (many armies and towns), doesn't move beyond 40% (On an ATI 5830).
(System specs: 3.0ghz Phenom IIX4, 6GB DDR2 Ram, ATI HD 5830)
I've noticed similar problems on Skyrim and Saints Rows the Third, when the games try to render graphics on the CPU, and more specifically, on only 2 cores.
Question is, are you guys planning to optimize the game engine later on prior to release, or is this the best or close to the best we are going to get out of it?