Quoting Stant123, reply 3018I should have never bought SimCity 2013...
Came across this over on IGN about SimCity...
Yeah, it's because a modder found that changing one single line in one single file removed the offline timer that crashes your game after 20 minutes of no internet and everyone started doing it anyway. So of course EA is going to say they'll look into it. This same modder also discovered and showed to the world that the only data that EA's servers actually handle is a set of raw numbers that tells your neighboring cities how much surplus or deficit power, water, trash, fire, police and medical service you have. Seriously, the servers that EA said "MUST ALWAYS BE CONNECTED" handle 6 raw numbers. 10, 5, 13, -3, 1, -4. That's it right there. It's god damned ridiculous. Now take into account the fact that most people build up 5 or 6 or 7 cities all around each other so that they are their own neighbors and the data that gets 'transferred' between cities in the region are all your own cities anyway and this data never leaves your computer.
And still the most annoying thing of all even for the people that don't have the same issues as me about all of this always connected shit, is the fact that the online only save, "to store your save in the cloud" as EA put it, would be nice except for the fact that if you spend 15 hours working on a damn sweet city and have to go do something else and you come back a day or two later to play... If you can't get on the same server that you were on before because they're so busy checking to make sure everyone is connected and not really doing anything actually useful, you don't have access to your saved game. Their 'cloud save' doesn't even cloud save across their own servers. How fucking retarded is that!?
*edit* Even Will Write bashed EA for how they've done everything.