well demigod isnt a 1v1 game all those situations dont apply and if you killed me 10 times in a row then that would probably be me sucking more than anything, but no its not that bad since your ally can pick up the potion also so its either going to help the enemy who just got rewarded for killing you, or help you ally finish them off
give me a detailed explaination of why random potion drops are good and bad, since you are so much more highly educated than the rest of us.
If you're playing 1v1 and you got 2 kills, game suppose to be over
with or without the drops....
no shit. its hard to prove a point sometimes isnt it?
when did i ever say i was more highly educated? hell when did i ever say i was more informed about the game the fact that your saying something thats been in the game since launch (wasnt in beta dont know) kills its competitivness is like the whole killzone 2 and cod4 argument where they patched what made its multiplayer a bit different becasue people were whining it wasnt like cod4
and im not saying your saying to change it becasue you want it to be more like X game im saying its in their for a reason (developers choice), and you should strategize around the fact that a drop will happen regardless when an enemy or ally dies
pros: you get healed for killing a demigod or being with your ally when they died
cons: your enemy gets healed for killing you or being with their ally when they died
theres your pro/con list hope that makes you sleep better
in short its a mechanic thats in the game so deal with it and play/plan around it happening EVERYTIME