Back in ye olden days of starcraft, They had different gametypes that really changed how things worked. One of my favorites was "Team Free For All" It took teamplay to a whole new level with the ability for two or more players to literally share units so you had two people controlling what origonally was one team. The maximum supply count was doubled as well, to make room for the aditionally needed units. It was a great gametype that added a new level of depth to the game. Would this be a difficult thing to add in in a patch?