Pnakotus, are you replying directly to me in your post? Because you're putting words in my mouth that I never used in just about every paragraph.
But that's the issue people apparently have with players who pay attention: they win. This should seem obvious (and I certainly don't resent my losses) as 'casual' players don't really care what they're doing, and competitive players do, and are thus more effective.
Who said I don't care about what I'm doing? I've played quite a few single-player games to learn how Sins works, but it's not all in the manual. For example, the manual doesn't tell you much at all about the special abilities of the cap ships, so you'll have to learn while playing.
But one of the reasons I bought this game is because of the MP aspect. I like the challenge that playing against other humans gives me, but it has to be a
fair challenge.
Honestly, saying 'someone better than me defeated me and that isn't what the game is about' is childish. *ALL* RTSs have this phenomenon, it's why I mostly play 'friendly' games with people I know rather than random games. Crying about people who 'just want to add another win' is really sad - holy shit, players who want to WIN? Players who develop strategies to win?
Again, that's not what I said. I never said I don't want to win, or that others don't want to win. I said I'd want to avoid those who just want to add another win to their list
in the least amount of time possible. I'd like to use all the options in this game to their full potential and you just don't get that chance if you get crushed in 20 minutes.
Look, if I want instant gratification, I'll play a game of Counter-Strike, where each round only lasts 3 minutes max. It's a tactical game: meant for the short term.
When I play Sins, however, I want to do what the game is about - build an empire, form alliances with other players, build up my fleets so that we can fight epic battles, and so on. It's a strategy game, and "strategy" inherently means that you need to take time and think about what you're doing.
How is it strategy when you're re-using the same way to crush your opponents in 20 minutes game after game? And, even worse: how is it
fun for the other players involved?
I'm rubbish, and I'm not competitive against good players in multi. I don't whinge about it, however, nor do I try to define my casual method of play as 'better'.
Re-read my post. I never said that the casual method of play was 'better'. Just more fun.
What's the point of a strategy game if you can't actually use strategy? All I was doing in the game I mentioned was building ships as fast as I could to try to stop the onslaught that was brought on me before I even really got started doing all the things this game has to offer, like colonizing planets, researching techs and different ships, building up defenses, even scouting the whole system.
In the end, just trying to get a quick win will drive many players away. It certainly made me re-think my initial idea of joining any open game (expecting a fun competitive game instead of just a game of "I'll kick your ass in 20 minutes and move on to my next opponent to repeat the process").
How long do you think you'll be playing online in Sins FFAs if someone did that to you all the time?
If you don't want to invest the time and research to be competitive (hint, this occurs in every multiplayer game), that's your decision. Don't insult those that do just because they beat you and ruin your 'fun' - I certainly don't.
Just where in my post did I insult someone? And where did I say I don't want to invest time?
You know, all I'm trying to say here is that this hypercompetitiveness of some players is not a good thing for the game in general. Most casual players will just quit online play altogether after a few frustrating 20-minute defeats, or we'll suddenly see an abundance of "friends only" password-protected games where you don't get the opportunity to meet people who want to play just like you and actually have fun doing it. The only open games will be started by game exploiters and no one will join them - except unsuspecting new players, who will quit in disgust after a few games like that.
And I care enough about Sins to take the time and write about that in these forums.