If you would take the time to actually read what he said instead of insulting everyone who thinks different then you, you would find he mentioned the word "random," meaning not a certain time limit. I actually think that would be a good idea, however, having not played multiplayer, and not even knowing this is what goes on in multiplayer games, my word won't carry much weight in this argument.I read it, I didn't think he was silly enough to actually mean random, he said a few minutes Never did he say random. He didn't have as horrible an idea as you, there.See, random would be even worse, and even stupider. Then it'd be "who's lucky enough to catch it when it opens first?" instead of "who loads and presses ctrl+f6 twice first?"Yeah, nice there.
After all, it's not like adapting to random circumstances is part of strategy or anything, oh wait...
I love people who want nothing random in a strategy game. They want everything to go by the numbers so they can make one winning strategy that beats them all, never having to change their strategy to oustide forces (by outside, I mean non-player controlled). One of my favorite aspects of the Total War series was weather, random btw, that could help or hinder an army based on the troops being used, you just had to make do with what you had in the circumstances given.
Oh, and btw, he did say random:
You could disable the black market for a random period in the first few minutes of the game. That way it would be unpredictable, and harder for people to be sitting there waiting for the crystal market to open up. While that wouldn't negate the effect of the initial crystal purchase, it may discourage people from trying early in the game because of the hassle.
As I said, read the post first.