A little more off topic, but why is it that people rant at all? If they dont like the game, then they dont have to play it, but in the end, they are the ones who paid for it, so its no-ones fault but their own.[. . .]
I know where you're coming from. I'm very positive towards Sins but if you saw the things I type on UT3 forums you'd think I was a totally different person incapable of positive thinking. The fact is that a lot of people
want to like a game and are giving their experiences and opinions as feedback on ways to help them enjoy a product better. Yes, it comes across as whining or crying or one of those words, but it's a way for people to express what's bothering them before permanently shutting the door on something.
I hate to use this analogy, but it's sort of like someone who's contemplating suicide and trying to express themselves in different ways in order for someone to come out and meet them to bring them back from the edge. They're trying to say "I don't want to jump! But I'm standing on this ledge!". It's pretty standard behavior everyone has been pre-programmed with instinctually. When you really want something to work out, such as genuinely enjoying a product, but things fall through then many people express complaints, dissatisfaction, and more. However, they give you a chance to respond to their complaints and dissatisfactions rather than giving you no chance at all and slamming the door in your face. It's sort of a backwards courtesy. It rarely has the desired effect sometimes unfortunately and sometimes fortunately.
Is it annoying sometimes? Sure. Should this person's input always be responded to or implemented? No. You can't please all the people all the time, so they say.
EDIT: A better example. If someone says "The Honda Element sucks! The dashboard is too plastic-y, looks cheap, feels like it'll fall in, and is of an awkward design," that normally is considered a short rant or complaint about a product. However, what this person is really saying, especially if they're in the market for a vehicle, is "if the Honda Element had a more refined dashboard with a better layout, I'd probably want to buy this vehicle." Words commonly clutter and cloud the underlying meaning and motive for a statement to be made.