I'm wondering if this tactic would work in fleet combat.
Supposedly in combat, the combat algorithm attacks your most "lethal" ship first, then moves on to other ships, one ship at a time. Could you create an "assault carrier", a strong defensive ships to soak up the AI attacks, and surround it with cheap offensive fighters. You' d need to give the carrier enough offensive weapons to outweigh whatever the fighters were carrying so the AI would see it as the most lethal. But it seems this ship could function as a "tank" while the fighters rip apart the enemy.
Any thoughts? Am I understanding how the fleet combat algorithm works?