Kongdej has given 162 karma through 162 submissions.

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  1. Mar 04, 2013
    Suggestion: allow mages to cat spells.
  2. Feb 25, 2013
    Thoughts on 1.291
  3. Feb 25, 2013
    Idea/Suggestion for future release-drop the element base in magic, and just have a pool of magic instead.
  4. Feb 19, 2013
    Brad, I've tried your private builds. Can you try mine?
  5. Feb 14, 2013
    Fallen Enchantress Beta patch 1.29 is available
  6. Feb 12, 2013
    Where did the weakness trait go?
  7. Feb 12, 2013
    Fallen Enchantress v1.3 fun
  8. Feb 09, 2013
    Fallen Enchantress / Legendary Heroes side by side
  9. Feb 04, 2013
    I'm a jammy git
  10. Feb 04, 2013
    Frogboy's custom FE 1.29 build
  11. Feb 02, 2013
    n00b question
  12. Feb 01, 2013
    The Past, Present and Future of Elemental
  13. Jan 30, 2013
    [1.2] List of Improvements/Bugs I have compiled
  14. Jan 27, 2013
    UI Suggestions
  15. Jan 23, 2013
    New to FE & I'm Loving It! But.....
  16. Jan 14, 2013
    Save scumming & instant raze
  17. Jan 10, 2013
    No Multiplayer in Fallen Enchantress.
  18. Dec 21, 2012
    [WISH] User Interface
  19. Dec 18, 2012
    [BUG 1.1] AI requesting absurd amounts of Gildar for resources
  20. Dec 10, 2012
    How does Stardock rate FE?
  21. Nov 20, 2012
    Why modding FE is worthwhile long term
  22. Nov 20, 2012
    Why modding FE is worthwhile long term
  23. Nov 19, 2012
    Why modding FE is worthwhile long term
  24. Nov 16, 2012
    Why do standard sovereigns suck so bad?!
  25. Nov 13, 2012
    What was Scenarios Video saying? {Due lack of subtitles}
  26. Nov 13, 2012
    [1.01] Values of weapons
  27. Nov 11, 2012
    [eMOD] Improved Faction Colors v. 5 for FE 1.20
  28. Nov 09, 2012
    Demographics of FE
  29. Nov 08, 2012
    [1.01] Uneducated (-10% science) + Scholars (+10% science and a free tech) = Gain of a free tech and no loss of trait points
  30. Nov 04, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  31. Nov 04, 2012
    Do experience bonuses stack? Or Grocer hit point bonues?
  32. Nov 01, 2012
    Lighting nitpick (fixed)
  33. Nov 01, 2012
    [Concept Needing Documenting in 1.01] Champion and Troop XP Splitting and effects of +XP%.
  34. Oct 31, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  35. Oct 31, 2012
    insane difficulty = a walk in the park? AI is too passive
  36. Oct 30, 2012
    [eINFO] About Stamps for random maps
  37. Oct 30, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  38. Oct 28, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  39. Oct 26, 2012
    Screenshot proving monsters don't attack AI!
  40. Oct 24, 2012
    [1.00][0.992][Bug Tool Tip Misleading] Inefficient weakness penalty
  41. Oct 24, 2012
    [eINFO] Getting FE ready for our mods - object sanity please (modding from the /mods/ folder) (update 30/10)
  42. Oct 19, 2012
    Countdown: 4 days to release
  43. Oct 19, 2012
    [0.992] Grammar Stuff 6
  44. Oct 18, 2012
    [.99 UI] Broken Loyalties spell needs to show cost in spell book
  45. Oct 16, 2012
    Countdown: 8 days to release
  46. Oct 11, 2012
    [1.0][Performance Issues] FPS drops
  47. Oct 09, 2012
    [0.982-0.983] Damage in spell tooltips
  48. Oct 09, 2012
    UI issue - Faction Strength Panel
  49. Oct 08, 2012
    [0983] The Vanishing Merchantcross Bazaar
  50. Oct 07, 2012
    [eMOD] LargeUI mod 0.7 for FE 1.32
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