Post Title Author Replies Last Reply Info
GalCiv IV: Supernova Dev Journal #71 - Diving into the Ship Designer
2 Replies
GalCiv IV: Supernova Dev Journal #70 - Cultural Progression
0 Replies
GalCiv IV: Supernova Dev Journal #69 - Who's a Bad Influence?
1 Replies
GalCiv IV: Supernova Dev Journal #68 - Economy Primer
0 Replies
GalCiv IV: Supernova: Dev Journal #67 - Plan Your Research
1 Replies
GalCiv IV: Supernova Dev Journal #66 - Grab That Space Junk!
0 Replies
GalCiv IV: Supernova Dev Journal #65 - Who to Play First?
0 Replies
GalCiv IV: Supernova Dev Journal #64 - Species Pack Playstyle Ideas
0 Replies
GalCiv IV: Supernova Dev Journal #63 - v2.7 Taxonomy & Species Pack
5 Replies
GalCiv IV: Supernova Dev Journal #62 - We Are Not Just Numbers!
5 Replies
GalCiv IV: Supernova Dev Journal #61 - Pressure vs. Sandbox Playstyles
0 Replies
GalCiv IV: Supernova Dev Journal #60 - Trade Routes & Diplomacy
1 Replies
GalCiv IV: Supernova Dev Journal #59 - New Terran Ships
0 Replies
GalCiv IV: Supernova Dev Journal #58 - Doctrine: Targeting Priority
1 Replies
GalCiv IV: Supernova Dev Journal #57 - Doctrine: Operational Abilities
0 Replies
GalCiv IV: Supernova Dev Journal #56 - Ship Types
0 Replies
v2.5 'Ares' vs. Warlords Expansion Comparison Chart
1 Replies
GalCiv IV: Supernova Dev Journal #55 - Ship Classes
1 Replies
v2.5 & Warlords Expansion Guided Tour
0 Replies
Quick thoughts on Warlords from the designer
2 Replies
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