Implementing additional settings

Good afternoon

#1 Are you considering implementing additional features during the initial player setup where it will be possible to change some constants (health/shields/damage, etc.) for both a specific player and for the game session as a whole?

#2 are there plans to increase the maximum number of items to more than 8 in the future?

I apologize for possible inaccuracies, I'm writing via translator

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Reply #1 Top

Ten is the ceiling rather than eight. The map generator accepts a player count up to 10, and some of the shipped maps are already built with ten slots, Buzzsaw and Dogfight among them.

If you are stuck at 8 it is the map you picked, not the game.

On the first one, the setup options cover map type, player count, planets, stars, resources, NPCs and wormholes. Health, shield and damage constants are not in there. Those values live in the data files, so adjusting them is a mod rather than a lobby setting today. I can't speak to what's planned.

No need to apologise for the translation, it read fine.