It would be nice if WindowBlinds 11 would fix this problem. Under Windows 10, if you place a window at a specific pixel spot using SetWIndowPos, Windows 10 will place it semi-randomly somewhere else: it will be off by a few pixels in X, Y, W, and H, and it will be off by different amounts for different programs and different window styles. Similarly GetWIndowPos has problems and misreports location by various amounts. When you then apply a skin using WindowBlinds, these numbers change. Some way to get windows to go where they are told to go, and similarly to find out exactly where they are, would be nice. The underlying problem here is in Windows, not WindowBlinds, but you are smart guys and you maybe can help.