In addition to the "<EffectType>Food</EffectType>" to "<EffectType>FoodIncome</EffectType>" issue all over the place which completely breaks food, sigh, you guys ignored my post in the 2.5 thread, as usual (other people get "Fixed!" replies; why don't I ever? sigh). Thus, the "ProtoType Survey" ship design is also broken in Base 2.5.
In short, you removed the Proto Survey Module from ShipComponentDefs.xml to match Crusade, but as I warned, you never updated the ProtoTypeSurveyBlueprint in ShipBlueprintDefs.xml, so it's requesting a component that no longer exists (and also is still specifying Small hull size rather than the new Tiny setting for this role). Thus AI players won't be able to build any working ProtoType Survey ships, and human players will have to design their own manually.
To fix this I just copied in the relevant entry from the ShipBlueprintDefs.xml file in the Crusade DLC folder, but now I'm wondering if I should copy the ENTIRE file and then go through and manually delete the Citizen-specific blueprints since who knows what else is broken with this thing now. I really shouldn't have to be doing THIS kind of work in my mod, this is basic simple stuff you only ever miss when rushing new releases out the door as fast as humanly possible, but that's just how these guys operate apparently, sigh.