I like the 9 resource cap. I'm sort of a perfectionist, so I like that I can easily find tiles that have "perfect" stats. It's annoying going on a fifty turn quest to max out your tile yield.
I have, on several occasions refused to settle in the location initially offered, and set out to find a better start. It cost me, yes, but by continuing to fight, my sovereign was still at about the development per turn that was expected of him, and I was generally able to find a high quality location to settle and win from. It's not impossible to win if you refuse to accept your starting location but feel that control+n is cheap.
(I try to make it a habit to just accept my human flaws while playing. If I miss-click, attack an enemy way over my power level, etc.- this sort of thing helps balance out the AIs stupidity, with less cheating required on the AI side.)