Released 10/5/2012
Content
Fixes
Fixed an issue with Rusty Helmets on Quendar females
Things that are immune to magic are really immune to magic (not just with really high spell resist)
Fixed the Quick Empire ability
Palace continues the +1 ZoC from the Town Hall
Any faction with the Binding trait can train the binding spiders
Henchmen are now vulnerable to the anti-champion abilities
Fixed an issue where you could take all of an AI players resources by taking advantage of the greater influence bonus (shame on you)
Fixed an issue where monsters wouldnt use their special abilities in auto-resolve
Fixed a memory overrun crash
Fixed a crash if you held shift and spun the mouse wheel with the Demolish or Clear Forest entry selected in city build mode
Fixed an issue where the tax slider buttons weren't showing what the values would change to
Fixed Granary to be in the tech line between garden and
Balance
Monster lairs are now more evenly distributed (lots more monsters are in the mix)
Inspiration is +1 research instead of +1 per essence
Reduced the Escaped Juggernaut attack
UI
New Burning Wraith particle (more dark energy, less chipendale grand finale)
New icon and particle effect for the Imprison ability
Fixed the tags on the Berserker weapons
Removed the Cloth map color from the Custom Faction screen
Added Hair Color and Skin Color to the Custom Faction screen (try to be responsible, it stresses our art director when you create stuff that looks bad)
New descs for Restoration and Guilds
New medallions for Sorcery and Rituals