Can I get your new string entries. I need to plug them into my templates.
- "Assault Systems" icon updated and emailed. New description also.
- "Defensive Enhancements" icon updated and emailed. New description also.
- Changed "Squadron Facilities" to "Raider Facilities". New icon emailed.
- New icon for "Colony Pods". Have emailed
- Starbase should have "Self-Destruct Protocol" as an ability
Starbase does have the End of Line ability
- Trade ships are TEC tradeships? Would vasari be better?
I see meshes that look like Vasari's. Are you playing with moons or artifacts?
- Capital ships cannot be trained? Is this intentional?
base level was missing. Fixed.
- "FTL Signature" research missing from Hand of God --> Model Projections. Should be Light Resurrection Model --> FTL Signature --> FTL Interference
Overlapping research subjects. Fixed.
- Pirate Relations research icon (The Plan) has a white strip across bottom.. not positioned properly?
- "The Plan" tree for Cylon Rebels is currently incorrect. Remove "Number Five" and "Number One" models. Need to add "Number Eight Model", "D'Anna Biers", "Final Five" and "Bribery"
- Chimaeia model icon needs to be changed (in planet tree displayed on left hand side)
- "Fleet Logistics" research tree says "Null" in both boxes?
- Cannot build Resurrection Hub
They build ok for me- you do have to control 4 planets though as they are super weapons still. It doesn't really matter yet on these guys anyway as they aren't developed yet. I have some ideas how to bring them into the game the way we want but its going to take a little bit of work.
- Game minidumps every time a Commandstar is built.
- Systemic Hacking research ability missing for Loyalists (Apotheosis --> Programming)
Overlapping buttons- fixed.
- Loyalists and Rebels Should have "Jump Stabilisation" research (The Plan).
- Loyalist should not have "Final Five" or "D'Anna Biers" research abilities in "The Plan" research tree
- Rebels need "Efficiency Programs" research added to "The Plan" tree (have resent you the icon for it). For loyalist, it's there (top line, currently a vasari icon), but it needs the right icon.
They Envoy can only have 5 abilities.
The first two are Diplomatic Immunity and Goodwill.
I gave the Loyalists Efficiency Programs, Number Four and Sharon Boomer.
I gave the Rebels Organic Resin, Number Two and Number Six.