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What if research didn't cost?
|
47 |
Sins of a Solar Empire |
|
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Predictable layouts = no exploration fun
|
18 |
Sins of a Solar Empire |
|
|
radio chatter for battles when viewing one.
|
21 |
Sins of a Solar Empire |
|
|
How does the AI change with difficulty rating?
|
13 |
Sins of a Solar Empire |
|
|
In a large group, special abilities all at once?
|
6 |
Sins of a Solar Empire |
|