|
Notification when enemy enters your territory?
|
4 |
Galactic Civilizations III |
|
|
AI adapts too slowly or not at all
|
3 |
Galactic Civilizations III |
|
|
Starbases and fleet synergy
|
2 |
Galactic Civilizations III |
|
|
AI and logistics
|
1 |
Galactic Civilizations III |
|
|
Gamebreaking combat bug?
|
9 |
Galactic Civilizations III |
|
|
Difficulty levels need to be looked at
|
3 |
Galactic Civilizations III |
|
|
Planetary invasion?
|
8 |
Galactic Civilizations III |
|
|
Shield mitigation
|
6 |
Sins of a Solar Empire |
|
|
Bigger maps?
|
2 |
Galactic Civilizations II |
|
|
Dreadlords, hm?
|
1 |
Galactic Civilizations II |
|
|
Sword of the Stars
|
5 |
Galactic Civilizations II |
|
|
Combat
|
12 |
Sins of a Solar Empire |
|
|
Multiplayer probability?
|
4 |
Galactic Civilizations II |
|