Post Title Replies Category Last Reply Info
Yor Tech tree [BUG]?
Jul 30, 2017
4 Galactic Civilizations III
synthetic population growth work/reward
Jul 24, 2017
9 Galactic Civilizations III
Some gripes about SyntheticLife ability as is
Jun 16, 2016
12
44 Galactic Civilizations III
assembly vrs growth & planets...
Jul 11, 2016
2 Galactic Civilizations III
are buinary stars always red giants?
Jun 27, 2016
3 Galactic Civilizations III
why are my (synthtic) people so unhappy?
Jul 9, 2016
3 Galactic Civilizations III
Restrict tech trading to team/alliances, any way?
Jul 3, 2016
3 Galactic Civilizations III
possibly 1 off [CTD BUG]
Jul 4, 2016
2 Galactic Civilizations III
deleteme: duplicate post
Jul 3, 2016
0 Galactic Civilizations III
So an AI just offered me 258bc for universal translater out of the blue, why can't I?
Jul 3, 2016
0 Galactic Civilizations III
deleteme: duplicate post
Jul 3, 2016
0 Galactic Civilizations III
uhh..... "+5 experience points"? whatsit do?
Jun 10, 2016
2 Galactic Civilizations III
banished (city building+god game in a blender) & colonial charter mod (many maaany merged community mod enhancements)
Nov 8, 2015
5 PC Gaming
REQUEST: add RequiredStarbaseSpacing MaxSponsorDistanceWithNoPenalty & MaxPopulationSourceDistance and more to schema
Sep 22, 2015
4 Galactic Civilizations III
1.3 optin2 ai derp w/ starbase placement (saves incl') updated 9/8 w/ more saves
Sep 6, 2015
9 Galactic Civilizations III
1.3 shift to governors hits yor SyntheticPopulation & assembly double/too hard
Sep 7, 2015
0 Galactic Civilizations III
Couple things I find myself wanting the more I play with 1.3 governors (not the &%^@%#@% wheel)
Sep 5, 2015
0 Galactic Civilizations III
Nice eventual governor/project/trade idea
Aug 31, 2015
0 Galactic Civilizations III
[bug]Different rules for ai communiation>player than player>ai?
Aug 27, 2015
6 Galactic Civilizations III
modder question for players, What's your- favorite race & research pathway?
Aug 18, 2015
16 Galactic Civilizations III
SUGGESTION: ~newsticker
Feb 26, 2015
2 Galactic Civilizations III
SUGGESTION: Possible xml implementation for faked/flattened Z axis on galaxies using existing code, food for thought
Feb 23, 2015
1 Galactic Civilizations III
SUGGESTION: another idea for balancing/differentiating weapon types
Feb 12, 2015
5 Galactic Civilizations III
LORE QUESTION: races preferred environments, & evolutionary distinctiveness
Feb 9, 2015
5 Galactic Civilizations III
Partial Success need some help with xsd schema hacking (making non-tradable techs)
Feb 9, 2015
8 Galactic Civilizations III
Very minor PlanetTrait flavortext mod
Feb 9, 2015
0 Galactic Civilizations III
@Brad, learning ai?
Jan 21, 2015
0 Galactic Civilizations III
Stardock, Tech tree request to enhance modding
Jan 9, 2015
0 Galactic Civilizations III
Stardock, how does AICategoryWeight work?
Jan 3, 2015
0 Galactic Civilizations III
found a few nonworking UP resolutions
Mar 27, 2006
4 Galactic Civilizations II
population growth not working well in planetaryimprovements.xml
Mar 26, 2006
3 Galactic Civilizations II
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