Hi Frogboy!
Please find a saved game below showcasing some AI anomaly with transports:
https://www.dropbox.com/s/80mp0vu4n2cxz8c/04%20Iconian%20Core.GC3Sav?dl=0
On the top of the map Irridians are in war with the Altarians. As an avid supporter of the Irridians I have sent a few fleets to clear the way for their troops to the nearest Altarian planet. After having destroyed all enemy ships, bases and having waited for several turns now my ally is still not invading although it has several fleets containing transports read to go just a few clicks away
Update: After reload of the save game the Irridians did send one of the fleets with transports to the planet but sadly it was the one with the speed of 2 moves per turn. Considering that the target is undefended, no enemy in sight but my allied fleets and that they had another transport fleet with 7 or so speed this was strange. Did take quite a while till they got there. I now question if the AI makes better decisions when the game is loaded. Maybe it calculates its tactics from the beginning? If I reload frequently the AI plays better?