I checked twitch for servo, and found one stream. In the last tutorial the player, told to build a bloom mine, dropped in Reese, saw a pick-axe, and used it on the flashing bloom mine ;^) Perhaps Reese shouldn't be the first servo in that mission.
I'll add another tutorial issue. The game asks me to use rocket punch on 5 miscreants, but I don't actually have to.
And speaking of rocket punch, it has the same problem as shield bash did in last patch. Ie - the range the servo auto-attacks from using fists is greater than the minimum range required for rocket punch to become activatable.
The next update has quite a bit of that changed around. Not necessarily to fix this issue, but it happens to do that, as well.
On the mission where you don't have a dropship my mech wouldn't get selected with 1 or z and had to be clicked on or drag boxed to be selected. The UI complained that '[mech name] requires a dropship'
That should also be fixed in next update.
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