As in the title - expensive (research and resources) unit which seems quite useless: low damage, low survivability. Should be boosted to 3-units type of squad.
I agree it doesn't feel right that a sorcerer hero has no spells of his own beyond what is channeled through him from the sovereign.
Would like for it to start with an additional spell, and be able to 'learn' more spells by equipping crafted spellbooks or items.
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