I'm not trying to be a hater here, but I've played Legendary Heroes 3 or 4 different games (about 50-60 hours of game play total), and while I love the sandbox mode of the game, I'm finding myself not encountering much suspense once I clear out my initial settlements. I really enjoy the Player vs Environment piece of the game--the first 40 or 60 turns of the game are engaging, tense, and full of dramatic surprises and discoveries.
But after that, I'm just finding myself clicking the "Turn" button until I decide to attack somebody, then I find myself fighting the same City Siege battles 5 or 6 times in a row. (successfully every time--once you find a formula that works, why abandon it?)
After that, it seems like a boring tedious cakewalk. I can't find any real source of tension or suspense, after I make it past my first one or two towns. I'd love tips on how to make the game more interesting. I could finish winning the last 3 games I've played, but it feels like I have an uber-commanding lead by the time I conquer my first enemy city.
Is it because I'm only playing it on the Medium difficulty setting and I need to dial it up? Is it because I'm waiting too long and building up too formidable a lead (e.g., I have units with Chain Mail and 16-Attack Maces, while he has units with Leather Armor and 11-Attack Hammers) before attacking? (it's almost always the Defense bonuses that make my units impervious to harm from opposing AI players)
Am I just micromanaging too much? Playing on Small and Medium maps, I just find myself running out of things to do. But managing even more armies and cities doesn't strike me as more fun...
I enjoy the serious quests, when I can find them. But the last couple games I've played, I've mowed through the easy quests and been way underpowered for the follow-on quests?
I'm not bashing the game. I've been following it enthusiastically since War of Magic (played the original Galactic Civilizations game back in the early/mid-90s) was first announced, and when I started play LH, I was very pleased. In a sandbox mode, all the pieces feel right. The city building is new and different, but intriguing. The spells are good, as is the magic progression system. Character development is interesting, if slow. The quests are very well done.
I like the game, but only have about 5-10 hours/week to play games of any sort and am hesitant to invest another 30 hours on yet another campaign where I get to the exact same "Ho hum, 10 enemy cities left to capture before I win" feeling. Am I missing something?