This is another place where remembering what the user did recently would reduce the number of clicks needed. Not as important as other places, because not as frequently done. Low priority, but would be a nice touch.
Situation: I want to talk to all the friendly factions, for possible trade or treaty talks.
What that requires now: For each faction, click "Govern", then "Foreign Relations". Now I can pick a faction. But as soon as I'm done talking, I'm back to square one. (Viewing the world map) Why?
Easy change: When say "Goodbye", return to the "Foreign Relations" screen. Instead of dropping all the way back to the world map.
If that's all the talking I want to do, I simply say "Done" now. No big deal.
But if I want to talk more, I can easily do so.
Granted, this change is a trade-off. Depends how often one talks to multiple factions, versus talking to a single faction. But to me the extra step of having to say 'I'm thru talking to people' seems non-disruptive, whereas being dumped back in the world map when I didn't want that next is definitely disruptive. So even if the total number of clicks over the course of a game is similar, it feels like a friendlier interface. I feel more in control.