Yes, I think FE was a great game, yes I think LH makes it even better, but why ever release a product that isn't your best? There are a lot of bugs and niggling issues that have lingered with the game for a long time, please take the time to fix all known issues before you release it. You are a great company and deserved to be recognised as such, so please release LH in tip top shape instead of just assuming you can do the polishing later.
That is exactly my opinion, too. LH is already MUCH better than FE, but FE was in my opinion an average game, because a lot of its potential was not used. LH uses this potential, but it has still MANY gameplay issues:
- The path trees are too long and the abilities have too many prerequisites
- As soon as a commander is in an army the unit stats are unbalanced and the commander is not even using active abilites
- The cooldown of player and monster abilities is too long
- The mana cost of some spells (spark, flame dart, ...) is too high
- The scaling of some spells destroys the balance (level scaling of flame dart, no unit size scaling of wellspring, ...)
- The power of some spells is too low (shadowbolt, cloak of thorns, ...)
- The AI does not use strategic spells (pillar of flame, freeze, ...) against the player
- The strategic spells inflict too much damage IF a high level mage casts them
- The AI uses powerful tactical spells only rarely (blizzard, fireball, ...)
- Bows and staves have no special abilities
- Staves should use spell mastery for the attack and spell resistance for the defense
- The damage of crossbows is too low