Isometric RPG with tactical hex-based combat? Yes please!
After spending 5 minutes watching the videos and reading through the webpage, I couldn't find any substantial details on the game though (is it open ended, leveling/characters, quests, dialogue, etc.).
Looks great, just need a little more info.
Agreed on all points, save that I'd like a lot more info. Such as what level of interactions your party will have amongst themselves, with you, and the world. Whether it's a go-anywhere kind of game, and how many quests you'll receive, at once. Level of skill-checking that tailors how the world reacts to you. Whether things happen without your involvement, or only with. Item making? Spell crafting? Professions? Races?
But it certainly does look like they're aiming it directly at many of us who enjoyed the likes of BG II, etc. Which is all to the good, if they follow through.