First few problems i have seen in 0.982:
If a unit is standing on the same tile as a monster (wasnt this supposed to be fixed with asynchronized turns..) that monster cant be attacked, instead it takes you to the diplomacy window for that units faction.
Please dont move camera away from a unit after a battle if it still has movements left.
Please dont move camera away if I have a unit selected when I hit next turn.
Please do move camera to idle cities after all units have moved.
Used the collar item to try to take control of a bear but he resisted and then he dissapeared (he showed up as dead in the battle summary afterwards).
In tactical combat, always back ranged units as far away from the enemy as possible.
In tactical combat, dont pull away just one square with units with low health, pull at least 2 squares behind a friendly so that I cant just walk up to him and kill him the next round.
In tactical combat, dont flee if you are the last unit left on the battlefield.
Beguile should never be cast in tactical combat when there is only one enemy unit since that unit cant accidently hit one of their own.