Why are there not more threads complaining about how disgustingly overpowered horses are?
A horse has:
+3 Initiative
+20 Weight capacity
+2 Moves
+25 Dodge vs ranged
+100 Prone avoidance
It costs 80 gildar and is in the second tier of the Warfare tech tree.
Movement is arguably the best property in game, +2 move essentially gives you +100% exp compared to a normal unit because you can fight twice as often (at least if you have the master scout ability). In reality though it is even more +exp because you will get to monster spawns faster and clear them out before your opponents even get there. Having 4 move also gives you unlimited kiting abilities vs 2-move monster in tactical battles and gives you the opportunity to attack 3 and 4-move monsters first.
Initiative +3 that doesnt take up an item slot is huge. Compare it, for example, to the Amulet of Haste (+2 init) which cost 90 gildar and is 3 steps into the magic tech tree.
Weight capacity +20 that doesnt take up an item slot is also really good.
Dodge and Prone avoidance are comparatively minor advantages.
I would easily pay 200g for a horse with only +1 move, its that good.