I would consider this alternative...
Let's say a squadron has 5 individual strikecraft...for "balance purposes", you don't want to change the number of squadrons on anything else in the game...so, how do you give your carrier Titan the power of 20+ normal squadrons?
Well, you could simply make the Titan's squadrons more powerful per squadron...for example, 20 "normal" squadrons would be 100 strikecraft...but if a Titan's squadrons each have 10 strikecraft (instead of 5), then you'd only need 10 titan squadrons to equal 20 "normal" squadrons...
The best way to do this would be to create a copy of each squadron, rename it, and simply up the number of SC per squadron...there is a consequence of this (building a 1 "titan" squadron will take longer than building 1 "normal" squadron) but if it bothers you, a passive ability in the 5th slot that increases SC build rates would fix that...