General Feedback:
-The game feels to have more slow downs then SoSE: Diplomacy, not sure if its due to the new textures or not. Running a Radeon 6990 and a i7 quad core 3.2 GHz, Win7 64bit. (I know there won't be multicore support, but any news on proformance upgrades before release?)
-As it has been stated before perhaps 2X or even 4X speed for multiplayer.
-Good job on the different win conditions.
AI feedback:
-The AI only seem to want to fight if they have a definite win or close too. I can understand the reasons for this, as it would be stupid for the AI to just throw ships at you with no reason. However I think it would be good if they fought more and try and weaken your fleet for their AI buddies or pirate or a mix of the two. Currently the AI will run from planet to planet, unless it's their Capital and even then still run sometimes even if it loses them the game.
-The TEC seem to be spamming Kodiak Heavy Cruiser lately, it may just be against me. Thought I'd mention it though.
-They don't seem to build star bases around their capital with the aux government or race equivalent.
- When putting bounties on people, it would be nice if the AI didn't always put it on the human player, this is not always the case but in 10 player FFA with AI's I seem to get bounties on me almost all of the time.
Balance Feedback:
-TEC exploding star bases seem a bit to strong now especially for TEC loyalist as they can have 2 star bases.
-Advent culture spread is a bit to high compared to TEC in my opinion, slight toning down. But that's just an opinion.
-The new corvette class ships seem a bit useless to me, perhaps have their roll more well defined i.e. support/attack/defence/siege etc...
Thanks for having the beta open to pre-orders and keep up the good work. Love the game can't wait for the Vasari to come kick some butt.