me and a buddy were playing a game last night and neither of us could get the scout mine auto detect feature to work. i generally run up a batch of 10 scouts and use them in a group to take out all the mines once i take over an enemy planet. they would just sit there and do nothing. if i brought another ship in range (like a cap) and manually targeted the mines that were within the autodetect range of a scout then i could blow them up but this would not happen automatically like its supposed to. I was playing TEC-L and he was playing Advent-L and it was the same for both of us.
This is already a known issue by Stardock. On a side note, I think the mine control ability from the aeria drone hosts is not working properly as well, right now the game is unplayable vs mine spamming pcs
You mean now that they have started using mines on neutral wells, too? I hope the next step is getting them to placing SBs there.
sorry about that, have been working a lot lately and forgot to check the forums and known bug list before i posted
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