So in my thinking the Eradica is supposed to be a sort of glass cannon sort of ship- a lot of damage dealt, relatively poor survivability. So with that in mind I have a couple ideas for changing it to make it significantly less meh.
1. Purification.
I'm thinking giving this the ability to eat enemy frigates as well for maybe 10-40% of the shields, antimatter, and hull might be a good idea. It'd give it a little bit more of an aggressive element and bumping the amount of hulls et all from enemy frigates from 10>20>30>40% would give the a bit more of an incentive to upgrade the ability.
2. Chastic Burst
I'm thinking buffing the damage (600>900>1200>1500) in exchange for an armor debuff of some sort. Maybe knock 2 armor off for 10 seconds after use?
3. Strength of the Fallen
Slight buffs on range and effect would be nice.
Range: 2500>3000>3500>4000
Damage output: 8>12>16>20%
4. Unyielding will
Basically, this either needs a huge buff in effect and duration or needs to be easier to activate. There could be a "fatigue" type effect after use or some similar debuff. Alternately, making it activate at say, 35% hull would make it less of a "Woops, your Titan died, kill a cap ship as a consolation prize" ability.
Also, does anyone feel like Advent have a lack of good anti-structure options right now?