Hi doomser1,
i want to thank you for your hard work
Thanks and your feedback is appreciated.
I love the music choices,, i notice lord of the rings,riddick,conan the barbarian, excalibur the old movie.
My compliments to you, you certainly know your music! The music has been changed from R1->R2
To answer some of your questions ...
The Dread's are currently in the mod 'Maelstrom Expansion' (for original Sins). They will be in all versions of the mod for R3 - I have already ported them and they are being tested. I intend to include Antimodule cruisers for the Norlamins and Replicators to round out the fleet.
Hehe im also itching to remove mines, i think they lag things badly and the AI loves to spam them everywhere in fact i think i kill more mines per game than anything.. Wonder if they can be outright disabled?
I agree they do slow the game, in R2 I have halved their number but doubled their firepower. Might take this one step further and halved their numbers again for R3.
ometimes i cant destroy the extractors its as if no ship in my fleet will shoot at them they fly over and just sit near it and dont shoot it.
These are neutral extractors which any player can capture. Typically scouts or colony frigates have the ability to do this.
I also notice when playing a race will show defeat before they are actually defeated such as a race had over 6 planets left and thier home world was not yet destroyed and they had a significant fleet yet they showed them as defeated
This is the AI, they tend to give up very easily in D.
Now to the slowdowns ...
Diplomacy is noted for its slowdowns
https://forums.sinsofasolarempire.com/376641
https://forums.sinsofasolarempire.com/374945
https://forums.sinsofasolarempire.com/384971
https://forums.sinsofasolarempire.com/382204
Also look at 'Reply #307' (on this forum post) by harpo99999.
However at this stage I'm not sure if it is Sins or Sins+Maelstrom that is the main culprit. I typically do most of my testing on O & E and have yet to experience a 'extreme' slowdown. However I typically don't build a great deal of defenses and I don't turtle. I will continue testing on D and see if I can reproduce, isolate and improve the lags.
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PS: things that might help in the short term ...
In your Effects menu
- turn off 'Planet Elevators'
- turn off 'Bloom Enabled'
In your User Interface menu
- turn off 'Show Cargo Ship Icons'
- turn off 'Empire Tree:" as much as possible and is comforatable for you.
Overall turn off as many setting in the above menu's as is possible and comfortable.
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In addition, my setup is as follows:
Effect menu
* Planet : Detail - Highest
* Ship : Detail - Highest, Extras - High, Bump - Low
* Building : Detail - Highest, Extras - High, Bump - Low
Video menu,
* Windows mode
* Resolution of 1024x768
* Refresh rate of 60 Hz
* Anti-aliasing of 2 samples
My Computer setup
* Intel Core 2 Quad CPU, Q9400 @2.66GHz,
* 3GB RAM
* NVIDIA GeForce 8400 GS
* XP Professional (32 bit)