Hey guys,
I just watched a pantheon replay I made a few days ago and suddenly I noticed that the enemy giants had more hp than my own giants while we had 3 upgrades in citadel regarding creep hp/armor and they had 2.
I than started looking around and noticed that Light had the 30% hp/dmg flag while Darkness did not This seems a bit massive considering the diffirences. Their creeps have more hp and do more damage thus making them harder to kill, this becomes more problematic when the game progresses to cata's and giants.
I can send the replay if thats necesary, just wanted to to bring it to the dev's attention.
Regards,
Kannie