frigs get 60% ,
caps 65% + 1,1111...% per level (starting at 2nd), which gives 75% max mitigation at lvl 10.
Oh, thats right. Thanks for the correction.
..the real question is, what is it good for? just slows down the battles, which are very slow IMO... and its unrealistic.. during the battle, shield effectivity should stay the same or decrease as it takes damage, not increase..
Shield mitigation makes focus firing less efficient. It makes a huge difference in most battles. However, it is not so good late game. The battles are perfectly paced imo.
How is shield mitigation any less realistic then anything else in the game? who cares anyway? The manual explains how it works.