When I try to connect to custom games I tyically get the crash (dump attached at bottom). Though, I can connect to a LAN game no problem and can connect to my friends Internet custom game (we both have comcast as ISP, and live local to each other). I haven't been able to play Skirmish. Pantheon or any other custom game [other than my friend when he hosts, or via LAN]. Game is good and has lot's of potential, but I can't believe the lack or testing and Quality Assurance these days from ALL software groups.
Almost forgot, I am behind a PF firewall doing NAT and have ports 6073 and 6100-6200 UDP forwarded back to my internal IP.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x10077c56
attempted to write memory at 0x00000000
Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
TickCounter::QuerySystemTick + 75558 bytes ((Unknown)(0) + 0 bytes)
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="slaughter",
info: WarScoreIncome="Normal",
info: achievements="true"
info: },
info: structuredefense={
info: DeathPenalty="Normal",
info: ExperienceRate="Normal",
info: FogOfWar="explored",
info: GameSpeed="normal",
info: GoldIncome="Normal",
info: GruntStrength="Normal",
info: ScenarioFile="/maps/map13/map13_scenario.lua",
info: SpawnRate="Normal",
info: StartingGold="Normal",
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="structuredefense",
info: WarScoreIncome="Normal",
info: achievements="true"
info: }
info: },
info: TotalPlayerCount=4,
info: Version="MAIN.1.00.0105",
info: dwGameID=359240,
info: dwHostPlayerID=41612
info: }
info: CVP_GameData:
szGameName: (US) US Central 3v3!!!
szHostPlayerName: 777Brandon777
szHostIPAddress: 68.89.238.127
szPassword:
szMapName: Prison
szGameSpecificXML (size): 3572
szGameGUID: a9de764f-d9db-4654-bc8a-e2de8b8bf3ab
szGameToken:
szStartTime: 0001-01-01T00:00:00
szLastNotificationTime: 2009-05-05T20:00:39.013
szGameVersion:
dwHostPlayerID: 41612
dwHostPort: 0
dwMinPlayers: 1
dwMaxPlayers: 6
dwGameTypeID: 5
dwGameMapID: 60
dwNumPlayers: 5
dwGameID: 359240
bRanked: 0
bPrivate: 0
dwHostTeamID: 0
dwHostEntityID: 0
dwWinningTeamID: 0
info: Adding name/ID mapping:[n3v:38439]
info: >>>Entering CVPInterface::GetUserPlayerData()
info: >>>Exiting CVPInterface::GetUserPlayerData()
info: >>>Entering CVPGetPlayerAchievementsByID for 38439
info: <<<Exiting CVPGetPlayerAchievementsByID
info: JoinGame. GameID[359240], Password[]
info: >>>Entering CVPInterface::JoinGame()
info: >>>Exiting CVPInterface::JoinGame()
info: >>>Entering CVPInterface::GetGameData()
info: >>>Exiting CVPInterface::GetGameData()
info: Adding name/ID mapping:[n3v:38439]
info: System: Connecting to game host...
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 30680[72.188.108.140:1104]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from SkeletorSKS87[30680]
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 32462[12.54.26.17:61865]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from TheJadeMonkey[32462]
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 41612[68.89.238.127:55449]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from 777Brandon777[41612]
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42148[76.240.166.173:6132]. We are not
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 43022[71.193.188.55:1167]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from Damandre1532[43022]
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42148[76.240.166.173:6132]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42148[76.240.166.173:6132]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42148[76.240.166.173:6132]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42148[76.240.166.173:6132]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42148[76.240.166.173:6132]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42148[76.240.166.173:6132]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42148[76.240.166.173:6132]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnNATFailed
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 42148[76.240.166.173:6132]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: MUSIC : Activating cue [Main_Menu]
info: >>>Entering CVPInterface::QuitGame()
info: ImplCVPInterface::OnDisconnectFromFacilitatorCallback
info: CVP::HandlePlayerDataUpdated
info: Failure from CVPGetPlayerData in HandlePlayerDataUpdated
info: Error in HandlePlayerDataUpdated