Before we start the game, we should have the option to choose a Victory conditions, for example:
Victory 1: Groundpounder (Destroy all enemy planets)
Victory 2: Supremacy (Destroy all Structures/Ships/Planets)
Victory 3: Hopeless (AI surrenders if it knows it can't win)
IC needs to do this, I really hate spending that much time building my empire and out of nowhere I win just because I destroyed a few enemy ships/planets, it sucks!!!
Also, the AI should retreat more often, last night I saw an ally AI sacrifice a level 6 Kol & a level 4 Sova for no good reason, they were up against an entire enemy fleet, and he never retreated (for god sake the planet wasn't even his). Also at one point, an enemy fleet attacked my starbase with a large fleet, my starbase destroyed ALL enemy ships, even a Marza level 7 & another Marza level 5, all frigates/cruisers were destroyed and both Capital Ships were HEAVILY damaged, but they fought to the death. My starbase still had at least 60% hull.
Anyway I think they should really change the way the AI works (if a Capital ship hull drops below 30%, they should retreat to lick their wounds).
BTW, you cheated on TEC last night with Vasari, thats not very nice, I hope Advent doen't know because you're gonna be in trouble, wait a minute, can Advent read your mind?