I got one on a 9Unfair AI map going on, FFA (never allied once or even accepted a trade alliance) I conquered one system on a Huge Random map, and dropped a cluster of Starbases (mostly to protect my trade starbase) but I inadvertently dropped all 4 of them in the phase lane from the other major system (The 3 remaining are small resource systems) and the AI keeps sending small is groups to their untimley demise. Now, it's not impossible to break a starbase group like that, I'd like to see some behavior that causes them to spam Antistructure cruisers in this situation. Also I'd like to see the AI attempt to deploy starbases more intelligently (The latest update was good, but it can be better as will be explained) One key is somehow causing the AI to cluster some defenses around the starbase (Start off by making them deply the bases closer in the gravity well) A starbase alone is extremely vulnrable to strike craft or Anti-structure cruisers. Stick some Beams, Missles or Gauss and (Especially if TEC) Hangars and you exponentially increase the threat of a starbase. Combine this also with (When it finally works) the Offword Government, and you have something that even Online is a real threat (Forcing a player to devote resources to break that means something in their territory is suscepible).
General Improvement list for brief viewing:
Better assessment of threats (Larger fleet sizes for attacks, better counters for extreme defense)
More intelligent Defense and Starbase deployment and upgrades: Deploy starbases closer to planets defensive zone allowing additional defense structures to be placed around. Priority upgrades like Max hull integrity:(All starbases) Weapon Systems (All starbases) Max Fight Squadrons (Uncolonizable gravity wells) ect.
Better fleet compisition: The Vasari seem to be the only ones playing fleets right, Tons of Deatheggs and maybe 1 Marauder to phasejump reinforcments. TEC and Advent seem lacking, TEC spamming Sovas (Fix Sova or stop the AI from building them, it's virtually a waste of a capital ship) Advent spamming Rapture and Revalation, and not deploying any Radiance. The occasional mothership makes an appearance. Additional, have them prioritize more capital ships. If I can afford it without a resource cheat, they can
More Research: Though they have started researching stuff like Insurgency, there's still no sign of research on the Expirimental weapons. With this should be an option to turn off X-weapons for people who don't like them. Personally I'd like to see the AI build a Novalith or something once in a while.
Capital ship training: a level 1 capital ship is weaker than a few heavy cruisers, so why doesn't the AI use it's virtually unlimited money to buy more levels to make them worthwile?