I'm just wondering, not too be critical, but people do have unique mental behaviours.
I often find the people that have this consistent boredom from anything slow, that want games to be quick, aren't often satisfied with sitting around on certain games for long anyway.
So as soon as stardock starts accomodating them they will be bored with it and 'need' to move on the the next new thing anyway. The next new game that comes along offers temporary gratification until a change is needed again.
Granted, they will maybe play Starcraft on and off for years, or some other game they have found a liking to with friends of same tastes. But I believe people with this need are here today and gone tomorrow when Starcraft2 comes out, etc.
Sins is not the answer to fast style gaming needs, no more so than a racing game should fly your car into space. To try and make the game 20-30 minutes would take a completely different game, I don't see how people don't get that the core game would have to change completely. Go and mod it I say, but trying to make the game into something it isn't doesn't seem to make sense to me.
If Sins was fast I wouldn't have spent 100's of hours playing it nor a dime to buy it.
I have actually seen games destroyed that started as one thing and the adamant people that wanted it faster/more tactical turned it into something else as devs catered to it, then those vocal folks were never satisfied anyway and the game went into the dump pleasing next to no one.