I have now read all previous posts... whew! hehe
Now for some logic:
Some of you have said companies are being "harmed" by secondary sales of games, but they aren't.
Here's the two examples.
1: "Person A" buys game, the money going to the maker, and keeps it forever getting all the patches and online play he can.
2. "Person A" buys game, the money going to the maker, and sells it removing it from his PC and never playing it again. Then "Person B" buys it and keeps it forever getting all the patches and online play he can.
In both cases the maker of the game HAS RECIEVED PAYMENT for the game and is putting out patches to please their supporters (I suspect pride in a job well done even if it takes a few tweaks plays a big part in why patches are released despite no extra money being made.) and for as long as they choose supporting multiplayer/online components also. The maker is not harmed by the second example in any way because they have been payed. This is in no way the same as piracy. The secondary person deserves the patches as much as the first person because that particular cd/game has been payed for and should be able to have all the patches released to make the game the final "just right" version.
However, not allowing "Person B" to get the patches DOES hurt him. How you ask? Patches aren't so much a free goody for the users, they are a way for the makers to put on the final little touches/tweaks they couldn't do without player input. (Is the porridge too cold? OK I'll heat it up. Too hot? I'll cool it back a bit. Just right? YAY!) As I said before, a point of pride artists. Not to mention the respect and loyalty it brings.
The only way the company would be hurt is if "Person A" decided to continue playing the game and several people were using the exact same copy of the game A.K.A. piracy. This applies to online play especially (but not exclusively, don't be confused by my statement.) where basically every company has some "same CD key in use" script in use.
I had to spend ALL DAY downloading the 225MB patch on my 56k dial-up, (it's all I can afford) which is why I keep all patches for games on a CD in case they get messed up by a new patch/mod. If I need to re-install a game to an earlier/working patch I can do it as quick as my comp can work. I'm just glad this thing has download resuming.
I'm really suprised NO ONE else brought this up when talking about this: What happens when a storm hits and the power goes out or some other scenario where the servers are unaccessible? (like time going by, it's fantasy to think the data will be there forever.) I refuse to buy valve games because of this kind of thing and from the talk about Spore I'm glad I didn't get that game. If I had known the patches were going to be like this I defintely wouldn't have bought it.
Don't get me wrong, I'm loving every second of the game and will buy the "mini-expansion" coming out next month but... They did this in the name of not losing sales to piracy, ironicly they'll be losing sales from me for future games because of it. I'll look at the icons of who makes/distributes it and pass by as if they mean "defective".
A moderator said this way of doing patches was why Sins is $10 less than other games, but the real reason is the game is gameplay only, having only a backdrop, but not a story/campaign. That's the reason I see for it being less money, and being less money is the only reason I picked a game with no campaign (but great reviews) over C&C 3 or C&C: RA 3.
I've also seen the End User License Agreement brought up. EULA's are BS. Just because something is LEGAL does NOT mean it is RIGHT. Same thing goes for traditional etc. etc. I could bring up half a dozen example society agrees on today and another dozen more controversial ones, but you all know what I mean by this. There should be a warning on the box. Some say hard copies of games are going to be a thing of the past in favor of the internet like newspapers, but I get one on my driveway everyday and when I have no right to something I payed for I'll get my entertainment elswhere.
To sum up my post:
1.Please make .exe versions of patches for offline use/storage. If not hopefully a nice hacker will make an offline patcher that works the way they did for NWN2.
2. I look forward to buying similar top quality games from you if you change this sort of thing. A full SoaSE expansion with a story/campaign might entice me even if not, but I'll check forums to see it hasn't gotten worse and believe all the bad stuff.
3(PS). There's no need for name calling, it shows emotions have tainted the purity of logic. Emotions are either your tool or you are theirs, be mindfull which is which.
If any creators or anyone in charge of this kind of thing are reading this thank you for taking the time.