nice nice.
too bad we heard to little about the minefields. like how they are deployed (via a ship? via building them through the planet menu?), what their capabilities are (destroy? disable? hinder?), whether they can be spotted by enemies and in general what can be done against them. maybe like they can be destroyed by squads, bc they are too small to be targeted.
also, that tec base had such a strange interior hangar. is it actually capable of building units? oh, and one important thing about starbases: it was said one alone could savely defend an entire grav well. what does this tell us about their range? I mean, could you not just fly by at the corners with clever pre-jump positioning? or is its range like half a standard grav well? even so, sun and gas giant wells are much bigger, so the problem arises again.
btw. the spiked thingy could be the special building, you know the subspace inhibitor. looks vasari to me.
looking forward to it. wonder if there is a beta. probably, if they even spend months for a patch beta, an expansion will get one too.