Got this up & running in as fast as the 10.4MBs worth of files could auto_install in the usual folder of TA; it also archived the entire TA setup, but i think this is normal since i have the option on.
Quick remarks from a swift try-out run....
1- All seem to be working properly and as hinted about in the earlier Journals stuff. New espionage, Planetary Governer, Starbase automation, the two new options of Galazy setup phase & the external Ship_Yard button on the init menu.
2- I understood that we should also have a new Research Governer but it ain't there yet, possibly coders forgot that one.
3- Scanned through the debug.err initial file and most things look to be at their regular places; except for a new set of repetitive warnings such as these;
**
Debug Message: Version v1.99 Twilight of the Arnor BETA 1 last updated on: Wed Sep 24 12:03:21 2008
Debug Message: Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net\GalCiv2UL
Debug Message: Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net\GC2EU
Debug Message: Could not query reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net value named Serial No
Debug Message: Could not open reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GalCiv2UL
Debug Message: Could not open reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GC2EU
*** (Skipping normal lines... No files found, masks, clears, etc.)
Debug Message: No files found matching mask G:\GalCiv2\Twilight\Mods\CoSH/Campaigns/*.gc2Campaign
Debug Message: Error loading map name from mission 16 from G:\GalCiv2\Twilight\./Data/English/Campaigns/DreadLords/Dread Lords Campaign.gc2campaign
Debug Message: Error loading scenario name from mission 16 from G:\GalCiv2\Twilight\./Data/English/Campaigns/DreadLords/Dread Lords Campaign.gc2campaign
Debug Message: Error loading map name from mission 8 from G:\GalCiv2\Twilight\./Data/English/Campaigns/Twilight of the Arnor.gc2campaign
Debug Message: Error loading scenario name from mission 8 from G:\GalCiv2\Twilight\./Data/English/Campaigns/Twilight of the Arnor.gc2campaign
Debug Message: GalaxyWnd: Cannot find OBJID Scenaro_MoreDetails_FText
Debug Message: GalaxyWnd: Cannot find OBJID Scenaro_Details_FormattedText
Debug Message: No files found matching mask ./Data/English/Scenarios/*.GC2Scenario
Debug Message: No files found matching mask G:\GalCiv2\Twilight\Mods\CoSH\Data\Scenarios\*.gc2scenario
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Title
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Spinner_Back
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Title
Debug Message: Creating Galaxy
*** (Continue...)
Debug Message: Creating 3 minor races
Debug Error: Starting tech NeutralHistory could not be given to Paulos because it was not found in their tech tree ().
Debug Error: Starting tech Innovative History could not be given to Paulos because it was not found in their tech tree ().
Debug Error: Starting tech NeutralHistory could not be given to Jessuins because it was not found in their tech tree ().
Debug Error: Starting tech Innovative History could not be given to Jessuins because it was not found in their tech tree ().
Debug Error: Starting tech NeutralHistory could not be given to Snathi because it was not found in their tech tree ().
Debug Error: Starting tech Innovative History could not be given to Snathi because it was not found in their tech tree ().
Debug Message: Creating ships...
*** (I believe the above Minors tree flaws have been around since 1.96 too...)
A bunch of 'Foreign buttons missing'.
***
Some OBJID weren't found during UPwnd calls for races 9 to 12.
***
Auto_saves worked...
***
Debug Message: Main Shell terminating normally
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
... ... ...
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Not all memory has been freed from memory system EditFields.
Debug Message: 3192 bytes of memory still allocated.
(The above was repeated about 3192/8 times!!)
Done!
****
Arrrrrghhhh... secondly, i was somehow dissapointed to see that a number of things didn't get fixed;
1- ShrineoftheMithrilar & SymbiosisPlatform queries png files still have typos.
2- YOR Neutral bik still has its annoying white flashing frame near the end.
3- The re-naming of Tiles according to the query images when the planet surfaces are scanned has not been fixed. Back in July, Carielf & Codecritter mentioned that they had a solution.
4- CivEventWnd.dxpack still loads up without the bottom row of shorcut icons and i MUST copy a backup file (which has them) over your wrong installation version.
Some more testing to do, i'll let you know.
